[Bf-committers] Arbitrary materials for mesh display in viewport (solid view)

Tom M letterrip at gmail.com
Wed Jun 2 01:38:20 CEST 2010

On Tue, Jun 1, 2010 at 3:16 PM,  <malefico at licuadorastudio.com> wrote:
> Hi guys,
> Since some time to this part I have been struggling with mesh visibility
> in viewport.

malefico, the artists have been requesting matcaps for sculpt, this
sounds like another area it might be useful for.


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