[Bf-committers] FFMPEG UI is bad

Martin Poirier theeth at yahoo.com
Tue Jun 1 00:58:35 CEST 2010


That would explode the list. There's far to many combination of container and codecs for that.

The list already contains the three most frequent choices (xvid, ogg, h264), the other option should be called ffmpeg (that doesn't mean anything), it should be called something a bit more meaningful, like "manual setup" or something.

Martin

--- On Mon, 5/31/10, Thomas Dinges <dingto at gmx.de> wrote:

> From: Thomas Dinges <dingto at gmx.de>
> Subject: Re: [Bf-committers] FFMPEG UI is bad
> To: "bf-blender developers" <bf-committers at blender.org>
> Received: Monday, May 31, 2010, 7:44 AM
> So you mean, put all possible
> combinations that work and we support, 
> into the list and get rid of the manual settings for
> codec/format?
> 
> Am 31.05.2010 13:41, schrieb Joshua Leung:
> > +1 to this suggestion.
> >
> > While technically it might be nice to be able to
> control these things,
> > the fact with FFMPEG is that it is only usable with a
> very select few
> > combinations, and even then only under strict
> conditions (any other
> > combinations either crash immediately, crash on the
> last frame of the
> > render, or give useless junk that few players can make
> sense of
> > correctly). Having a double-step to choose the output
> format (FFMPEG
> > ->  Encoding) is really quite clumsy, and as
> Gustav mentioned, an
> > "FFMPEG" option will be pointless and confusing for
> many users.
> >
> > 2010/5/31 Gustav Göransson<gustav.goransson at gmail.com>:
> >    
> >> It's confusing indeed. However most uses don't
> have a clue what FFMPEG
> >> is, which makes it confusing to only have FFMPEG.
> An alternative might
> >> be to merge the encoding and the output panel and
> have all file format
> >> in the same list...
> >>
> >> /gustav
> >>      
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
> >    
> 
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