[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30893] branches/soc-2010-kwk: Bump Map Preview - Usage Simplification
Tom M
letterrip at gmail.com
Sat Jul 31 07:43:11 CEST 2010
On Fri, Jul 30, 2010 at 9:36 PM, Konrad Wilhelm Kleine
<konrad at konradwilhelm.de> wrote:
> Hi Tom,
>
> thank you for spending so much time on this! I think I'm gonna have to
> do the same with my build to get the basic_string.h issue solved. But it
> should be simple if you say that you got it working when all the libs
> are disabled. By libs I think you mean most of the WITH_ settings, correct?
Yeah it just fixed itself by magic after I'd disabled all libs the
WITH_FOO = True to WITH_FOO = False
no idea why.
> -Konrad
>
>
>
> Am 31.07.2010 02:03, schrieb Tom M:
>> After extensive testing, I no longer have the compiler error,
>>
>> here are are f the compiler options i tried - only items set to false
>> are the last four which I don't think I've had enabled before.
>>
>> I did update the libs folder to the latest version, and a did do a
>> clean and I did delete and recheckout head - I've no idea what caused
>> it to start giving good backtraces again but it is working right for
>> me now.
>>
>> I deleted, cleaned, updated to latest svn on libs folder and blender
>> head folder, then compiled with all libs disabled, then compiled
>> enabling one lib at a time. After all libs were disabled and after
>> enabling one at a time to the following - it is working.
>>
>> Extremely frustrating to not find the cause, but nice that it is working again.
>>
>> LetterRip
>>
>> USE_SDK=True OK
>> WITH_GHOST_COCOA=True OK
>> MACOSX_ARCHITECTURE = 'x86_64' OK
>> USE_QTKIT=True OK
>> WITH_BF_OPENMP = True OK
>> BF_PYTHON_VERSION = '3.1' OK
>> WITH_BF_OPENAL = True OK
>>
>> WITH_BF_STATICOPENEXR = False OK
>> WITH_BF_DDS = False OK
>> WITH_BF_JPEG = False OK
>> WITH_BF_PNG = True OK
>> WITH_BF_TIFF = False OK
>> WITH_BF_ZLIB = True OK
>> WITH_BF_INTERNATIONAL = True OK
>>
>> WITH_BF_LCMS = True OK
>>
>> WITH_BF_BULLET = True OK
>>
>>
>> WITH_BF_ICONV = True OK
>> WITH_BF_STATICOPENGL = True OK
>> WITH_BF_COLLADA = True OK
>> WITH_BF_RAYOPTIMIZATION = True OK
>> BF_QUIET = '1' OK
>> BF_BUILDDIR='../25_trunk_build/darwin' OK
>> BF_INSTALLDIR='../25_trunk_install/darwin' OK
>>
>>
>>
>> WITH_BF_SDL = True OK
>> WITH_BF_OPENEXR = True OK
>>
>> WITH_BF_GAMEENGINE= True OK
>> WITH_BF_PLAYER = True OK
>> WITH_BF_FFTW3 = True OK
>> WITH_BF_RAYOPTIMIZATION = True OK
>>
>> BF_DEBUG = True OK
>>
>> WITH_BF_QUICKTIME = True OK
>>
>> WITH_BF_STATICOPENEXR = False Not Sure
>> WITH_BF_JACK = False Not Sure
>> WITH_BF_STATICOPENAL = False Not Sure
>> WITH_BF_SNDFILE = False Not Sure
>>
>> On Fri, Jul 30, 2010 at 2:33 PM, Tom M <letterrip at gmail.com> wrote:
>>> I've been spending the last couple of hours compiling old versions
>>> trying to find where the bug was introduced - after lots of compiling
>>> i think it is one of the library updates
>>>
>>> I'm renabling them one by one and will update further if i find the culprit.
>>>
>>> LetterRip
>>>
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
More information about the Bf-committers
mailing list