[Bf-committers] Scale with the transform broken?

David Hutto smokefloat at gmail.com
Mon Jul 26 22:04:03 CEST 2010

On Mon, Jul 26, 2010 at 7:25 AM, Knapp <magick.crow at gmail.com> wrote:
> On Mon, Jul 26, 2010 at 9:56 AM, David Hutto <smokefloat at gmail.com> wrote:
>> On Mon, Jul 26, 2010 at 2:48 AM, Knapp <magick.crow at gmail.com> wrote:
>> > I was working last night with blender and trying to scale something to
>> local
>> > view. When I pressed s and then X the x line showed up in world not local
>> > coordinates.
>> Did you try pressing x a second time to go into scale local x?
> I see, my mistake. I was thinking that it worked based on the setting of the
> widget while trying to lock both x and y.
> Sorry, thanks.
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You can set the coordinate type system in blender 2.5, but you
mentioned pressing s to scale, then x, but wanted it to go local, so I
assumed this was the way you were going so just pressing x a second
time moves the scale and position to the object axis.

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