[Bf-committers] hotkeys and sculpting
michaelw at cowtoolsmedia.co.uk
Thu Jul 15 08:32:02 CEST 2010
My initial reaction was "ewww, muscle memory".... It's about the only
shortcut I use in sculpt mode (I switch brushes using the toolbar)
so I've never had Toms problem...
But after thinking a while, I'd think that rather than moving it to
something obscure it'd be better on all those keys freed up because
you're in sculpt mode....
"ctrl" seemed a much better candidate as "lasso select" will never be
used in sculpt mode, and it's consistent with "painting apps" like,
and ctrl is right there as a home key...
but then I remembered that ctrl is used in sculpt now!
... so what about RMB?
select is awkward and feels like a mistake in sculpt mode... especially
when you accidentally select and drag other objects in the scene...
it may not suit all tablet users, but feels more progressive than
choosing a "random unused key"....
On 15/07/10 02:41, Jonathan Williamson wrote:
> I would agree with changing the key for this However, rather than H, which
> is quite far from the normal left-hand location on the keyboard, perhaps we
> could do Q and/or W? These don't make much sense from an abbreviation
> standpoint but they are easy to reach and available. F doesn't really make
> much sense either.
> Jonathan Williamson
> Instructor - http://www.blendercookie.com
> Personal Trainer - http://www.mavenseed.com
> Founder/Artist - http://www.montagestudio.org
> On Wed, Jul 14, 2010 at 2:16 PM, Tom M<letterrip at gmail.com> wrote:
>> For sculpting I'd really like to have the Fkey related key combos
>> changed to some other key.
>> The reason for this is that even though I use Blender almost
>> exclusively for sculpting work - whenever I want to switch to the
>> flatten brush, I press the FKey.
>> Thus I would recommend that the brush radius, strength, and angle
>> functions currently bound to the FKey be moved to a different key -
>> perhaps the HKey.
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