[Bf-committers] hotkeys and sculpting

Jonathan Williamson jonathan at montagestudio.org
Thu Jul 15 03:41:02 CEST 2010

I would agree with changing the key for this However, rather than H, which
is quite far from the normal left-hand location on the keyboard, perhaps we
could do Q and/or W? These don't make much sense from an abbreviation
standpoint but they are easy to reach and available. F doesn't really make
much sense either.

Jonathan Williamson

Instructor - http://www.blendercookie.com
Personal Trainer - http://www.mavenseed.com
Founder/Artist - http://www.montagestudio.org

On Wed, Jul 14, 2010 at 2:16 PM, Tom M <letterrip at gmail.com> wrote:

> For sculpting I'd really like to have the Fkey related key combos
> changed to some other key.
> The reason for this is that even though I use Blender almost
> exclusively for sculpting work - whenever I want to switch to the
> flatten brush, I press the FKey.
> Thus I would recommend that the brush radius, strength, and angle
> functions currently bound to the FKey be moved to a different key -
> perhaps the HKey.
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