[Bf-committers] GSOC Commit timeframe

Jonathan Williamson jonathan at montagestudio.org
Mon Jul 5 23:15:26 CEST 2010


Thanks for the response Tom, I appreciate it. Is the plan still to release
2.6 sometime early August?

Jonathan Williamson

Instructor - http://www.blendercookie.com
Personal Trainer - http://www.mavenseed.com
Founder/Artist - http://www.montagestudio.org


On Mon, Jul 5, 2010 at 4:09 PM, Tom M <letterrip at gmail.com> wrote:

> On Mon, Jul 5, 2010 at 12:41 PM, Jonathan Williamson
> <shadowdragon1 at gmail.com> wrote:
> > I know there may not be a good answer to this, but I wonder if I might
> inquire into any rough timeframes if and when the GSOC projects
> (specifically JWilkins sculpt) might be committed into trunk?
>
> Hi Johnathan,
>
> we are hoping to have it included in this release and plan on merging
> ASAP.  All known bugs are fixed, and the UI has been changed to
> address the critiques that brecht provided.  Jason is currently
> dividing the code into reviewable chunks to make it easier for brecht
> and nicholasbishop to render their judgement on what parts of the
> changes, if any can be included into trunk.
>
> Also the mesh hiding that was added to the multiresbranch and
> (hopefully) the return of being able to propogate levels to the base
> mesh in the multires branch might be added also for this release.
> Nothing else is planned to go into head till after the official
> release.
>
> LetterRip
>
> > I ask because one of the chapters in my upcoming Introduction To
> Character Creation In Blender book focuses on sculpting and I wonder if I
> should push the publication date back in order to include the GSOC
> enhancements?
> >
> > Currently the manuscript completion deadline is August 10th.
> >
> > Thanks!
> >
> > -Jonathan Williamson
> >
> > Sent from my iPhone
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