[Bf-committers] Keyboard Shortcuts
Rick Yorgason
rick at firefang.com
Sat Feb 20 16:05:01 CET 2010
So Alpha 1 is out, and things are getting pretty exciting. I've
noticed, though, that Reynish's suggested default input bindings
<http://wiki.blender.org/index.php/Dev:2.5/Source/UI/Keyboard_Layouts>
haven't been implemented yet. They seem like great suggestions, so I
was just curious, is that still in the cards?
I'd also like to make a suggestion. Blender 2.5 has that wonderful new
quad-view which locks the top, front, and right axes. This is great,
because in 2.49 I spent half my time accidentally rotating my views and
resetting them.
However, this also means that, most of the time, the middle-mouse button
doesn't do anything without a keyboard modifier. It would be more
efficient if the unmodified middle mouse button was used to pan.
There's also a lot of precedence for this behaviour, such as in Gimp and
Inkscape, which would make it easier to adapt when using multiple programs.
Luckily I can configure Blender to act this way now, which is great, but
I do think Reynish's ambition to improve the default bindings is a noble
one.
Cheers,
-Rick-
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