[Bf-committers] OpenCollada issues (was Re: Meeting minutes, feb 14, 2010)

Damien Plisson damien.plisson at yahoo.fr
Sat Feb 20 15:35:54 CET 2010


Hi Arystan,

Looking at the float-to-string function, it appears it does bitwise operations on long type vars. And this particular 'long' type size changes when going from 32 to 64bit !

Here is a patch that replaces the long type with fixed length int32_t. It makes the cube export work well :

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If you confirm this fixes the issue, I'll commit the updated darwin9 lib.

Cheers,
Damien

Le 20 f?vr. 2010 ? 14:41, Arystan Dyussenov a ?crit :

> Damien, Ken,
> 
> Zero-sized cube problem is fixed.
> 
> This problem was caused by OpenCollada's own float-to-string conversion
> functions which don't work correctly on 64-bit systems.
> 
> The fix was to use sprintf. The disadvantage of using sprintf is that
> precision has to be limited to N digits in fractional part.
> 
> This patch modifies conversion functions to use sprintf with 6 digits after
> the decimal point stripping off trailing zeros.
> 
> The patch is on the wiki:
> http://wiki.blender.org/index.php/File:Opencollada_ftoa_patch.diff
> Tested on 64-bit Mac OSX 10.6.
> 
> The original float-to-string function looks like this:
> http://www.pasteall.org/11155/c
> It only works on 32-bit. On 64-bit, it at minimum ignores the sign. If
> anyone knows how to make it work on 64-bit, that'd be a real fix!
> 
> Arystan
> 
> On Wed, Feb 17, 2010 at 6:45 AM, Ken Hughes <khughes at pacific.edu> wrote:
> 
>> Let me give more details.
>> 
>> Removed ~/.blender, ran blender build with collada
>> Deleted everything from basic scene except cube
>> Export --> COLLADA (.dae)
>> set filename to "cube.dae", press "Export COLLADA" button.
>> Messages are displayed in terminal window:
>> 
>> RNA_string_set: WM_OT_collada_export.filename not found.
>> RNA_string_set: WM_OT_collada_export.directory not found.
>> 
>> Delete cube from scene.
>> Import --> COLLADA (.dae)
>> select"cube.dae", press "Import COLLADA" button.
>> 
>> Messages are displayed in terminal window:
>> RNA_string_set: WM_OT_collada_import.filename not found.
>> RNA_string_set: WM_OT_collada_import.directory not found.
>> Cannot find texture array by texture index.
>> 
>> A "zero size" cube is created: all vertices/edges/faces, but vertices seem
>> to have the same coordinate (1,1,0).
>> 
>> The cube.dae file is attached.
>> 
>> Ken
>> 
>> Ok, that would be "no, it doesn't work".
>>> 
>>> Ken
>>> 
>>> Tom M wrote:
>>> 
>>> 
>>>> Simple test, export cube via collada,
>>>> 
>>>> delete cube from scene,
>>>> 
>>>> import the cube.dae you created and see if you now have cube in your
>>>> scene,
>>>> 
>>>> LetterRip
>>>> 
>>>> On Mon, Feb 15, 2010 at 5:44 PM, Ken Hughes <khughes at pacific.edu> wrote:
>>>> 
>>>> 
>>>>> Thanks to tips from Martin, looks like I'm on board.
>>>>> 
>>>>> Will include FFMPEG and Collada, although would be good if someone can
>>>>> test some builds first to verify collada functionality.  That is,
>>>>> assuming there's something more than just seeing if it comes up in the
>>>>> Import and Export menus.
>>>>> 
>>>>> Ken
>>>>> 
>>>>> 
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