[Bf-committers] OpenCollada issues (was Re: Meeting minutes, feb 14, 2010)

Ken Hughes khughes at pacific.edu
Thu Feb 18 16:33:00 CET 2010


Arystan sent another patch, I'll apply and try before giving up.

Ken

Ton Roosendaal wrote:
> Hi,
>
> I'd remove opencollada then, for alpha test that's fine.
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
>
> On 18 Feb, 2010, at 16:22, Ken Hughes wrote:
>
>   
>> You guys picked the worst week for a release; two other project
>> deadlines at work, so unfortunately release builds fall to the  
>> bottom of
>> the list.  Especially when they don't just build out-of-the-box.
>>
>> I applied the openCollada patch by hand yesterday (couldn't find a way
>> to download as text, so patch itself failed on all hunks), and after
>> rebuilding and testing the problem still exists.  So I either wait  
>> for a
>> fix, upload broken builds, or remove opencollada.  Your call.
>>
>> Ken
>>
>> Ton Roosendaal wrote:
>>     
>>> Hi Ken,
>>>
>>> What is status now? I cannot find linux binaries... so I assume you
>>> wait for a fix or so?
>>>
>>> -Ton-
>>>
>>> ------------------------------------------------------------------------
>>> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
>>> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The  
>>> Netherlands
>>>
>>> On 17 Feb, 2010, at 1:45, Ken Hughes wrote:
>>>
>>>
>>>       
>>>> Let me give more details.
>>>>
>>>> Removed ~/.blender, ran blender build with collada
>>>> Deleted everything from basic scene except cube
>>>> Export --> COLLADA (.dae)
>>>> set filename to "cube.dae", press "Export COLLADA" button.
>>>> Messages are displayed in terminal window:
>>>>
>>>> RNA_string_set: WM_OT_collada_export.filename not found.
>>>> RNA_string_set: WM_OT_collada_export.directory not found.
>>>>
>>>> Delete cube from scene.
>>>> Import --> COLLADA (.dae)
>>>> select"cube.dae", press "Import COLLADA" button.
>>>>
>>>> Messages are displayed in terminal window:
>>>> RNA_string_set: WM_OT_collada_import.filename not found.
>>>> RNA_string_set: WM_OT_collada_import.directory not found.
>>>> Cannot find texture array by texture index.
>>>>
>>>> A "zero size" cube is created: all vertices/edges/faces, but
>>>> vertices seem to have the same coordinate (1,1,0).
>>>>
>>>> The cube.dae file is attached.
>>>>
>>>> Ken
>>>>
>>>>
>>>>         
>>>>> Ok, that would be "no, it doesn't work".
>>>>>
>>>>> Ken
>>>>>
>>>>> Tom M wrote:
>>>>>
>>>>>
>>>>>           
>>>>>> Simple test, export cube via collada,
>>>>>>
>>>>>> delete cube from scene,
>>>>>>
>>>>>> import the cube.dae you created and see if you now have cube in
>>>>>> your scene,
>>>>>>
>>>>>> LetterRip
>>>>>>
>>>>>> On Mon, Feb 15, 2010 at 5:44 PM, Ken Hughes <khughes at pacific.edu>
>>>>>> wrote:
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> Thanks to tips from Martin, looks like I'm on board.
>>>>>>>
>>>>>>> Will include FFMPEG and Collada, although would be good if
>>>>>>> someone can
>>>>>>> test some builds first to verify collada functionality.  That is,
>>>>>>> assuming there's something more than just seeing if it comes up
>>>>>>> in the
>>>>>>> Import and Export menus.
>>>>>>>
>>>>>>> Ken
>>>>>>>
>>>>>>>
>>>>>>>               
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>>>>>>
>>>>>>
>>>>>>             
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>>>>>
>>>>>
>>>>>           
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