[Bf-committers] OpenCollada issues (was Re: Meeting minutes, feb 14, 2010)

Damien Plisson damien.plisson at yahoo.fr
Wed Feb 17 07:01:57 CET 2010


I have exactly the same issue on OSX.
(Zero size cube)

Damien

Le 17 févr. 2010 à 01:45, Ken Hughes a écrit :

> Let me give more details.
> 
> Removed ~/.blender, ran blender build with collada
> Deleted everything from basic scene except cube
> Export --> COLLADA (.dae)
> set filename to "cube.dae", press "Export COLLADA" button.
> Messages are displayed in terminal window:
> 
> RNA_string_set: WM_OT_collada_export.filename not found.
> RNA_string_set: WM_OT_collada_export.directory not found.
> 
> Delete cube from scene.
> Import --> COLLADA (.dae)
> select"cube.dae", press "Import COLLADA" button.
> 
> Messages are displayed in terminal window:
> RNA_string_set: WM_OT_collada_import.filename not found.
> RNA_string_set: WM_OT_collada_import.directory not found.
> Cannot find texture array by texture index.
> 
> A "zero size" cube is created: all vertices/edges/faces, but vertices seem to have the same coordinate (1,1,0).
> 
> The cube.dae file is attached.
> 
> Ken
> 
>> Ok, that would be "no, it doesn't work".
>> 
>> Ken
>> 
>> Tom M wrote:
>>  
>>> Simple test, export cube via collada,
>>> 
>>> delete cube from scene,
>>> 
>>> import the cube.dae you created and see if you now have cube in your scene,
>>> 
>>> LetterRip
>>> 
>>> On Mon, Feb 15, 2010 at 5:44 PM, Ken Hughes <khughes at pacific.edu> wrote:
>>>      
>>>> Thanks to tips from Martin, looks like I'm on board.
>>>> 
>>>> Will include FFMPEG and Collada, although would be good if someone can
>>>> test some builds first to verify collada functionality.  That is,
>>>> assuming there's something more than just seeing if it comes up in the
>>>> Import and Export menus.
>>>> 
>>>> Ken
>>>>          
>>> _______________________________________________
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>>> Bf-committers at blender.org
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>>> 
>>>      
>> 
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>>  
> 
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