[Bf-committers] OpenCollada issues (was Re: Meeting minutes, feb 14, 2010)
Ken Hughes
khughes at pacific.edu
Wed Feb 17 01:45:39 CET 2010
Let me give more details.
Removed ~/.blender, ran blender build with collada
Deleted everything from basic scene except cube
Export --> COLLADA (.dae)
set filename to "cube.dae", press "Export COLLADA" button.
Messages are displayed in terminal window:
RNA_string_set: WM_OT_collada_export.filename not found.
RNA_string_set: WM_OT_collada_export.directory not found.
Delete cube from scene.
Import --> COLLADA (.dae)
select"cube.dae", press "Import COLLADA" button.
Messages are displayed in terminal window:
RNA_string_set: WM_OT_collada_import.filename not found.
RNA_string_set: WM_OT_collada_import.directory not found.
Cannot find texture array by texture index.
A "zero size" cube is created: all vertices/edges/faces, but vertices
seem to have the same coordinate (1,1,0).
The cube.dae file is attached.
Ken
> Ok, that would be "no, it doesn't work".
>
> Ken
>
> Tom M wrote:
>
>> Simple test, export cube via collada,
>>
>> delete cube from scene,
>>
>> import the cube.dae you created and see if you now have cube in your scene,
>>
>> LetterRip
>>
>> On Mon, Feb 15, 2010 at 5:44 PM, Ken Hughes <khughes at pacific.edu> wrote:
>>
>>
>>> Thanks to tips from Martin, looks like I'm on board.
>>>
>>> Will include FFMPEG and Collada, although would be good if someone can
>>> test some builds first to verify collada functionality. That is,
>>> assuming there's something more than just seeing if it comes up in the
>>> Import and Export menus.
>>>
>>> Ken
>>>
>>>
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