[Bf-committers] Meeting minutes, feb 14, 2010

Tom M letterrip at gmail.com
Tue Feb 16 04:07:53 CET 2010

Simple test, export cube via collada,

delete cube from scene,

import the cube.dae you created and see if you now have cube in your scene,


On Mon, Feb 15, 2010 at 5:44 PM, Ken Hughes <khughes at pacific.edu> wrote:
> Thanks to tips from Martin, looks like I'm on board.
> Will include FFMPEG and Collada, although would be good if someone can
> test some builds first to verify collada functionality.  That is,
> assuming there's something more than just seeing if it comes up in the
> Import and Export menus.
> Ken

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