[Bf-committers] scons/install stale files problem.

Martin Poirier theeth at yahoo.com
Wed Feb 10 14:18:06 CET 2010

If that's done, it should be either with a special target (scons release) or an option that defaults to false (scons BF_CLEAR=1). Of the two, I prefer the target, it's clearer that this is building for redistribution.


--- On Wed, 2/10/10, Campbell Barton <ideasman42 at gmail.com> wrote:

> From: Campbell Barton <ideasman42 at gmail.com>
> Subject: [Bf-committers] scons/install stale files problem.
> To: "bf-blender developers" <bf-committers at blender.org>
> Received: Wednesday, February 10, 2010, 5:15 AM
> A while ago I posted about blender
> removing scripts on installation.
> while possible this isn't trivial with scons. (needs to
> have some
> post-install step I think, that runs before installing)
> So could we remove the directory blender installs into
> instead?
> would have the effect of..
> rm -rf ../install/linux2
> On the blenderartist forum about 2.5 there have been a
> number of
> people complaining about import/export (obj/3ds/fbx).
> and bug reports like this one I cant redo.
> http://projects.blender.org/tracker/index.php?func=detail&aid=21001&group_id=9&atid=498
> If blender is being bundled into a directory why would you
> want it to
> contain files that are not apart of blender? this is what
> the user
> scripts directory is for.
> The fact that we remove scripts from svn and they still end
> up on
> graphicall builds is really bad. would like to resolve this
> somehow.
> -- 
> - Campbell
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