[Bf-committers] Audio stuff!

Martin Poirier theeth at yahoo.com
Mon Feb 8 05:43:12 CET 2010


The only manual thing is the blender integration, ffmpeg does the heavy lifting (it's used by libvlc too).

Martin

--- On Sun, 2/7/10, Chris Gunn <cwize1 at gmail.com> wrote:

> From: Chris Gunn <cwize1 at gmail.com>
> Subject: Re: [Bf-committers] Audio stuff!
> To: "bf-blender developers" <bf-committers at blender.org>
> Received: Sunday, February 7, 2010, 11:21 PM
> I am sorry if this is a stupid
> question...
> 
> Why not use libvlc (vlc library) to play audio and video,
> instead of
> implementing every open source video & audio libraries
> manually?
> 
> Chris
> 
> On Mon, Feb 8, 2010 at 2:39 PM, Reuben Martin <reuben.m at gmail.com>
> wrote:
> 
> > Yo, back on Sunday 07 February 2010 neXyon was all
> like:
> >
> > > b) FFMPEG
> > >
> > > I've enabled ogg, theora and vorbis now to check
> if there are bugs
> > > reported about that not working, because it was
> disabled in code with a
> > > simple note that it is not working... I've got it
> working here now after
> > > wasting a lot of time with ffmpeg.
> > >
> > > I've also added wav, matroska and mp3 as new
> formats and flac as new
> > > codec. Flac is NOT working for me and I have no
> idea why, already asked
> > > in #ffmpeg in irc, but nobody has been able to
> help me yet. The problem
> > > is that avcodec_encode_audio returns 0. Is anyone
> able to tell me what's
> > > wrong or to fix it?
> >
> > Would you be willing to consider adding support for
> the FFV1 codec as well?
> > It's a nice lossless codec that is vastly superior to
> huffyuv, and supports
> > quite a few color spaces. I use it quite often to move
> data between apps
> > when
> > not using image sequences, especially when I need to
> send something in YV12
> > color space.
> >
> > -Reuben
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
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