[Bf-committers] Particles surfacing speed boost :)

Raul Fernandez Hernandez raulf at info.upr.edu.cu
Sun Feb 7 21:44:13 CET 2010


Hi Aurel :)

> Isn't marching cube very trivial to parallelize?
>

 It should because cell polygonization is independent one from another
but I have no experience in multithread programming in Blender, in what
 feature/files already coded could I look to learn how it is done?

       Thanks in advance  Raul




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