[Bf-committers] number of commiters

Dalai Felinto dfelinto at gmail.com
Wed Dec 22 15:26:47 CET 2010


Mario (lmg) you need to subscribe to the bf-blender-cvs at blender.org for your
commits to send emails.
Welcome :)

2010/12/22 Ton Roosendaal <ton at blender.org>

> Hi Michael,
>
> If people submit patches and we accept several (3 or more?), and they
> are motivated to hang around and provide more code, and the
> maintainers of modules are fine, then they can get svn access. When we
> moved to new projects site I even cleaned up the list, which is
> currently relatively limited even.
>
> http://projects.blender.org/projects/bf-blender/
>
> Now we're on that topic, I like to give access to Mario Kishalmi (lmg)
> now too, he submitted great small patches for bug fixes and small
> usability improvements. After approving several it's time to have him
> do commits himself. He'll be working with me, and I'll keep an eye on
> what he does. :)
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
>
> On 22 Dec, 2010, at 7:36, Michael Fox wrote:
>
> > Recently i have noticed a rathur alarming trend in that its getting
> > extreamly easy to become a commitor, especially in bf-extensions. I
> > was
> > once a position you had to earn and work hard for, now you show up
> > with
> > a patch or 2, and you become a commiter.
> >
> > The result of this is causing me concern as i think the standard of
> > code
> > is going fall quite drastically and blender is splintered enough as it
> > is, failing to follow the paradigms and rules that were developed.
> >
> >
> > is anyone else noticing this or am i just being paranoid again
> >
> >
> >
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> > Bf-committers at blender.org
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>
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