[Bf-committers] patch review - [#25163] BGE support for Blender Font objects - unicode support
dan at trollwerks.org
Wed Dec 15 08:34:37 CET 2010
On Tue, Dec 14, 2010 at 11:08 PM, Dan Eicher <dan at trollwerks.org> wrote:
> I poked Campbell about this but he's a busy man...
> Patch for the new blf.matrix() stuff;
> I'm not entirely sure what the matrix is supposed to do so couldn't
> fully test it.
That cast to double * in
BLF_matrix(fontid, (double *)mat->matrix);
probably isn't such a good plan now that I look at it.
Oh, and the function name in the doc string is wrong (copy/paste error).
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