[Bf-committers] Tiled Compositing Render: Progress?
Jeroen Bakker
j.bakker at atmind.nl
Sat Dec 11 07:56:57 CET 2010
Hi Troy,
I am still working on the design. Progress is not that far from
beginning of November. Had some problems with my development station
lately and a new version of Blender-aid takes a lot of time. Most next
step are project management related, Next steps are:
1. Run current implementation on a low-end (Quadro FX 360), mid-end (GTS
220) and high level graphical card GTX580 (due before the end of
December). Testing the differences between these is needed to create a
more future-proof design. That what is now high-end might be mid-end in
3 years or-so.
2. We need to do some big decisions up-front. I want to discuss these
with the community. (artist and developer involvement). Planned due date
will be Januari/Februari. Perhaps the decision will be supported with
proof-implementations.
3. Getting communication, planning and finance aligned. When these are
controlled, I have more time to work on the compositor and the faster
the realization can be done.
Jeroen.
On 12/10/2010 07:23 PM, Troy Sobotka wrote:
> I just finished reading Pablo's post over at the Sintel blog
> (http://www.sintel.org/news/sintel-the-4k-experience/) and I have been
> wondering if there has been any progress on the tiled rendering for
> the compositor?
>
> As someone that uses the compositor heavily, I am wondering if there
> is anything that can be done to accelerate the project?
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--
Met vriendelijke groet,
Jeroen Bakker
*At Mind BV
*
Telefoon: 06 50 611 262
E-mail: j.bakker at atmind.nl <mailto:j.bakker at atmind.nl>
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