[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender  trunk/blender/source/gameengine/ Ketsji: BGE BugFix: [#21246] Some values for ipoactuator. frameEnd and frameStart make ipo not play the first time
cw at blenderbuch.de
Wed Dec 8 11:13:28 CET 2010
Am 07.12.2010 02:54, schrieb Dalai Felinto:
> Revision: 33522
> Author: dfelinto
> Date: 2010-12-07 02:54:25 +0100 (Tue, 07 Dec 2010)
> Log Message:
> BGE BugFix: [#21246] Some values for ipoactuator.frameEnd and frameStart make ipo not play the first time
> This is a bug as old as the ability to change the actuator values through Python.
> For the records: although Blender supports floats as frame values BGE doesn't. It could but it doesn't. So only integers (longs) will be valid start/end frames.
No Floats? See http://www.pasteall.org/blend/4411
Maybe not as Start/End but still... Probably it is better to allow it
also as Start/End? I personally did use floats several times this way.
Carsten Wartmann: Autor - Dozent - 3D - Grafik
Das Blender-Buch: http://blenderbuch.de/redirect.html
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