[Bf-committers] Blender Foundation Development Team report week 48
nathan at blender.org
Sat Dec 4 18:12:48 CET 2010
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after a few weeks without, here again a short update on our progress
with Blender bugfixing and other jobs.
Janne has been busy with smoke and pointcache, doing a rather large code
shuffle related to point cache. As a result this should work much more
stable now. Cloth pinning is now also fixed.
Campbell has been very productive again with 23 fixed bugs, 2 closed
reports and two applied patches. With 330 commits since Blender 2.55
Beta he is definitely the most active committer to our repository.
pydrivers can now define custom functions through
bpy.app.driver_namespace dictionary. UV layout export has been fixed.
BGE doesn't crash Blender anymore when it's window is closed while still
running. Dan Eicher's node patch reviewed and committed, Daniel Salazar
showed nice automated setup done with this:
I have been very busy with our https://projects.blender.org site,
working on the upgrade to FusionForge 5.0.1, involving a lot of database
hacking and FusionForge hacking to get it all running. Getting very
close to have it production ready, next week time to tie up loose ends
and have a final test run before taking it into use. I'd expect a day's
worth of downtime for SVN and https://projects.blender.org, but that'll
be checked and advertised at due time. I published a screencast of how
it is progressing on my blog (links at end of this message).
I must say that having Ton also finally do bugfixing is helping us
enormously. Right now we're at 91 open bugs!
Blender Foundation | Letwory Interactive
http://www.blender.org | http://www.letworyinteractive.com
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