[Bf-committers] Blender and OpenCL

Alex Fraser alex at phatcore.com
Sun Aug 29 06:22:23 CEST 2010

On Sun, Aug 29, 2010 at 5:50 AM, Ralph Giles <giles at thaumas.net> wrote:
> But as Jeroen points out, OpenCL itself may not be available, so
> separate fallback code is necessary regardless.

Surely you just need an OpenCL library present? It would be like falling
back on Mesa if hardware GL is not available: the library would determine
how to compile the OpenCL for the available hardware, without needing
non-OpenCL fallback code. Maybe MiniCL can be used like that?


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