[Bf-committers] DPX specs

Campbell Barton ideasman42 at gmail.com
Sun Aug 22 16:21:37 CEST 2010

On Sun, Aug 22, 2010 at 8:55 PM, Ton Roosendaal <ton at blender.org> wrote:
> Hi,
> Anyone on this list using DPX in commercial software? We have to
> deliver the Sintel frames to the film lab, and they claim that their
> software expects linear color in DPX files to have a gamma 2.2 applied.
> Blender DPX safes currently linear (straight float -> fixed point int)
> but in the header of the dpx file it sets a gamma value of 1.7.
> Probably confusing...
> Some experience from the field is welcome :)
> Thanks,
> -Ton-

note: the UI for DPX in 2.5 currently does nothing,
see cineon_dpx.c -> cineon_conversion_parameters() to change values.

- Campbell

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