[Bf-committers] Proposal to unify UI float ranges

Ton Roosendaal ton at blender.org
Sun Aug 22 12:26:53 CEST 2010


Hi,

I think we should show float numbers as float always, and certainly  
not round of numbers, which is very confusing. A button can display  
missing digits with some kind of indicator, like 2.5* or so.

The increment/decrement should of course match the amount of displayed  
digits.

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 22 Aug, 2010, at 12:20, Thomas Dinges wrote:

>  Rounding would be only for values with more than 3 decimals.
> Less/Equal 3 will show correct.
>
> And this is only 1 option, we could skip the rounding fot the "more  
> than
> 3 decimal" scenario.
>
> Thomas
>
> Am 22.08.2010 12:17, schrieb Daniel Salazar - 3Developer.com:
>> All good points but I was never too sure about rounding decimals! its
>> quite misleading actually, you get into situations where you typed a
>> number like 1.55 and if it rounds to 1.6 you are not sure if you  
>> typed
>> it right..
>>
>> Daniel Salazar
>> www.3developer.com
>>
>>
>>
>> On Sun, Aug 22, 2010 at 4:14 AM, Thomas Dinges<dingto at gmx.de>  wrote:
>>>      Hi everybody,
>>> we have quite some inconsistency in the UI regarding Button ranges  
>>> at
>>> the moment.
>>> We have Floats where 1 decimal is shown, 2 or 3.
>>>
>>> And we have a lot of buttons where you click on one of the small
>>> triangle icons (right or left) and you can't see a difference,  
>>> because
>>> the third decimal is changed but UI only shows 2.
>>> That is bad and the user could think it's not working, cause his  
>>> click
>>> doesn’t show any effect.
>>>
>>> My proposal is:
>>> Let's unify the view of the ranges like this:
>>> Value is 1, UI shows 1
>>> Value is 1.5, UI shows 1.5
>>> Value is 1.55, UI shows 1.55
>>> Value is 1.555, UI shows 1.555
>>>
>>> More than 3 decimals
>>> Value is 1.5556, UI shows 1.556
>>> or
>>> Value is 1.5556, UI shows 1.555
>>>
>>> This way, we would save some space, as we don’t have to see 3  
>>> decimal
>>> digits when the value only needs 1 decimal to show correct. etc.
>>>
>>> Second thing:
>>> By clicking the Triangle Icons some properties increase/decrease  
>>> by an
>>> amount of 1, 0.1, 0.2 etc. This is very inconsistent too.
>>> For floats I would suggest to unify that as well, and increase the  
>>> first
>>> decimal only. So 1.0 gets 1.1, 1.56 gets 1.66 and so on...
>>> Any other values can be done via manual input.
>>>
>>> What do you think?
>>>
>>> Best regards,
>>> Thomas
>>> _______________________________________________
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>>> Bf-committers at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>
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