[Bf-committers] Proposal to unify UI float ranges
Daniel Salazar - 3Developer.com
zanqdo at gmail.com
Sun Aug 22 12:17:48 CEST 2010
All good points but I was never too sure about rounding decimals! its
quite misleading actually, you get into situations where you typed a
number like 1.55 and if it rounds to 1.6 you are not sure if you typed
On Sun, Aug 22, 2010 at 4:14 AM, Thomas Dinges <dingto at gmx.de> wrote:
> Hi everybody,
> we have quite some inconsistency in the UI regarding Button ranges at
> the moment.
> We have Floats where 1 decimal is shown, 2 or 3.
> And we have a lot of buttons where you click on one of the small
> triangle icons (right or left) and you can't see a difference, because
> the third decimal is changed but UI only shows 2.
> That is bad and the user could think it's not working, cause his click
> doesn’t show any effect.
> My proposal is:
> Let's unify the view of the ranges like this:
> Value is 1, UI shows 1
> Value is 1.5, UI shows 1.5
> Value is 1.55, UI shows 1.55
> Value is 1.555, UI shows 1.555
> More than 3 decimals
> Value is 1.5556, UI shows 1.556
> Value is 1.5556, UI shows 1.555
> This way, we would save some space, as we don’t have to see 3 decimal
> digits when the value only needs 1 decimal to show correct. etc.
> Second thing:
> By clicking the Triangle Icons some properties increase/decrease by an
> amount of 1, 0.1, 0.2 etc. This is very inconsistent too.
> For floats I would suggest to unify that as well, and increase the first
> decimal only. So 1.0 gets 1.1, 1.56 gets 1.66 and so on...
> Any other values can be done via manual input.
> What do you think?
> Best regards,
> Bf-committers mailing list
> Bf-committers at blender.org
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