[Bf-committers] Using assert()?
torsten.rupp at gmx.net
Thu Aug 12 20:24:25 CEST 2010
sometimes I see a SigSegV when using blender. When I'm able to
reproduce the problem I try to trace it back. Sometimes it is a
problem either with an array (to small or not initialized) or with
some pointer. With other software projects I made good
experiences to place assert() in the code to detect such problems
early and and trace it back more easily instead of running into a
For example, it may be helpful to add an assert-check before accessing
an array (check if array is not NULL and check the size) or
deferencing a pointer. Also pre- and post-conditions may help to find
bugs more easily.
I know there are already assert()-checks in the blender code. Were
adding more assert()-code ever a discussion here?
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