[Bf-committers] New Blender Foundation/Institute crew

Agustin Benavidez agustinbenavidez at gmail.com
Thu Aug 5 15:44:34 CEST 2010


THIS IS OBVIOUSLY A NICE AND SAD NEWS AT THE SAME TIME.

Blender foundation and its community has enough power to go on, but the
leaving of Brecht is a tremendous lost.

All the best lucks to you Brecht, your brilliant future has just begun!




2010/8/5 Agustin Benavidez <agustinbenavidez at gmail.com>

> This
>
> 2010/8/5 §ĥřïñïďĥï Ŗäö <shrinidhi666 at gmail.com>
>
> Wish u all the best Brecht and Thanks for all the goodies you have put into
>> blender . :) .
>>
>> thanks
>> shrinidhi
>>
>> On Thu, Aug 5, 2010 at 6:44 PM, Brecht Van Lommel <brecht at blender.org
>> >wrote:
>>
>> > Hi all,
>> >
>> > Here's a few more details on the changes. My contract at the Blender
>> > Institute was until the end of this month, and I've been contemplating
>> > a bit what I should do in the future. It's been great working here,
>> > and I'm very grateful to Ton, he gave me a lot of freedom to work on
>> > what I wanted to work on, and I've learned a lot from him in the past
>> > years. I feel like after 3 years I need a different challenge, just
>> > doing something a bit different, so I started looking around and found
>> > a job at Refractive Software, with the advantage that it's closer to
>> > where I live.
>> >
>> > I'll still be involved in Blender development, but again in my spare
>> > time as I did before I started working here. There's no non
>> > competition agreement or anything like this. I'll still work on
>> > getting Durian features merged into trunk, getting 2.5 finished, and
>> > other things after that, there's still many areas in Blender I'd like
>> > to improve in the future. In terms of internal render engine
>> > development however I won't be involved much anymore, focusing more on
>> > external render engine integration, but I'll of course try to get
>> > render branch features merged and help others understand how it works.
>> >
>> > Thanks to everyone who's helped out with development/documentation and
>> > supported open movie projects. Further, I'll still be on IRC, mailing
>> > lists, committing to svn, so no massive change there.
>> >
>> > Thanks,
>> > Brecht.
>> >
>> > On Thu, Aug 5, 2010 at 3:09 PM, Ton Roosendaal <ton at blender.org> wrote:
>> > > Hi all,
>> > >
>> > > After three years of more than excellent services at Blender
>> > > Institute, Brecht has decided to move on with his career and accept
>> > > per september a position as software architect at Refractive Software
>> > > in Belgium, which is close to where he lives. He will be working on
>> > > the very promising Octane renderer, which caused many heads to turn at
>> > > the last Siggraph expo.
>> > >
>> > > Brecht's position will be filled by Campbell Barton, who will start
>> > > working full time on Blender development, coder support, bug fixing
>> > > and Python design - working from his home in Melbourne Australia. Well
>> > > he did this mostly already, but now will be official and paid! :)
>> > > Currently Diego Borghetti is working half time for the Blender
>> > > Foundation on bug tracker support. This month I'll also know more of
>> > > our financial scope, but quite likely another full timer can be
>> > > recruited then for support & fixing.
>> > >
>> > > It's been a great pleasure and honour to have Brecht work for us in
>> > > the past years. He's done tremendously important contributions, for
>> > > which I certainly will miss him. Luckily Brecht will remain involved
>> > > with Blender, also as a developer in his spare time.
>> > >
>> > > I wish Brecht all the luck and success with his new job, and welcome
>> > > Campbell to the team!
>> > >
>> > > -Ton-
>> > >
>> > >
>> ------------------------------------------------------------------------
>> > > Ton Roosendaal  Blender Foundation   ton at blender.org
>> www.blender.org
>> > > Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The
>> Netherlands
>> > >
>> > > _______________________________________________
>> > > Bf-committers mailing list
>> > > Bf-committers at blender.org
>> > > http://lists.blender.org/mailman/listinfo/bf-committers
>> > >
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>>
>>
>>
>> --
>> Ęvęņ ģóđ fąįļş ŧŏ ųŋđęŗşţąņđ å ĥųmąņ ųņţĭļ ĥĭş đęąţĥ
>>
>> http://www.linkedin.com/in/shrinidhi666
>> http://www.shrinidhi666.wordpress.com
>> http://www.imdb.com/name/nm3025616
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