[Bf-committers] Single frame netrender

Mike Pan mike.c.pan at gmail.com
Fri Apr 30 15:15:48 CEST 2010


Would compositing with nodes be a problem since one needs data from
bordering pixels in order to do certain operations such as blur?

On Fri, Apr 30, 2010 at 3:00 PM, Roger Wickes <rogerwickes at yahoo.com> wrote:

> +1 while no single machine of mine (I have 8) can render a single frame of
> BBB,
> or even ED, (malloc returns 0), my hope is that if I could get the tile
> small enough,
> each would be able to render a portion, and then one could stitch them
> together.
>
>  --Roger
>
>
>
>
> From: Martin Poirier <theeth at yahoo.com>
> To: bf-blender developers <bf-committers at blender.org>
> Sent: Fri, April 30, 2010 8:39:17 AM
> Subject: Re: [Bf-committers] Single frame netrender
>
> Hi,
>
> Are you sure they didn't mean they wanted to be able to render a single
> frame on more than one machine?
>
> For tile dispatch, what's needed is a way to specify the rendered tile on
> command line as well as a way to load render results per tile (or at least
> an easy way to recomposite the full frame).
>
> Martin
> PS: The change you did is fine for sure, but it don't think it's usually
> what people think of when they talk about distributed rendering of single
> frames.
>
> --- On Fri, 4/30/10, Jeroen Bakker <j.bakker at atmind.nl> wrote:
>
>
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list