[Bf-committers] "Security" gets in the way

Makslane Rodrigues makslane at game-editor.com
Thu Apr 29 00:15:54 CEST 2010


Sorry, I mean network games must use a secure game engine.

> Date: Wed, 28 Apr 2010 23:28:53 +0200
> From: horace3d at gmail.com
> To: bf-committers at blender.org
> Subject: Re: [Bf-committers] "Security" gets in the way
> 
> On Wed, Apr 28, 2010 at 10:52 PM, Makslane Rodrigues
> <makslane at game-editor.com> wrote:
> >
> > I'm looking the Blender as a game creator, not just a 3D tool.A game creator tool must be secure.
> 
> 
> why must a game creator be secure? for the webplugin security of
> course would be important but for standalone games it doesn't matter
> at all. the blender game engine isn't more insecure than any other
> game engine.
> 
> ... and it doesn't look like there ever will be a working webplugin
> again for blender. the future on the web isn't plugins anyway but more
> likely stuff like webgl...
> 
> 
> >
> > Just my 2 cents
> > Makslanehttp://game-editor.com
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