[Bf-committers] Support displaying of non-ASCII filename
Yaohua Xiong
xiongyaohua at gmail.com
Tue Apr 27 11:35:10 CEST 2010
Thanks Nathan.
I'm using a simplified Chinese windows 7 with a bunch of CJK fonts,
I'm just looking for a way to make blender use them. It looks like
Blender use a font that is hard wired in header files and there is no
obvious way to change it.
Best regards,
Yaohua Xiong
On Tue, Apr 27, 2010 at 12:40 PM, Nathan Letwory <jesterking at letwory.net> wrote:
> Hi,
>
> Ah, sounds like a great patch. I'll test this too in the coming days.
> Check http://en.wikipedia.org/wiki/Free_software_Unicode_typefaces to
> find fonts to test with.
>
> /Nathan (jesterKing)
>
> On 04/27/2010 05:02 AM, Yaohua Xiong wrote:
>> Hi, all
>> I've add this patch in the hope that it will make displaying
>> non-ASCII(more specifically CJK) filename possible. Currently I'm
>> looking for a way to change the gui font to test it. Any suggestions?
>> Thanks in advance.
>>
>> Best regards,
>> Yaohua Xiong
>>
>> [#22176] Make winstuff to use unicode api
>>
>> Monitor (?)
>> State:
>> Open
>> Date:
>> 2010-04-27 01:54 Priority:
>> 3
>> Submitted By:
>> Yaohua Xiong (xiongyaohua) Assigned To:
>> Nobody (None)
>> Summary:
>> Make winstuff to use unicode api
>>
>> Detailed description
>> In this patch, the winstuff.c use unicode win32 api explicitly. The
>> return value(mainly filenames and pathnames) are
>> converted from wchar to utf8. I think this patch should make display
>> of non-unicode filename possible, but I can't test
>> it now, because there is no way to change the gui font.
>>
>>
>
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
--
Yaohua Xiong
Traffic and Transportation Engineering College, Tongji Univ.
Cao An Road 4800#, Jia Ding District, Shanghai, China
More information about the Bf-committers
mailing list