[Bf-committers] International Input

Yaohua Xiong xiongyaohua at gmail.com
Thu Apr 22 08:37:43 CEST 2010


> In general, the user set the locale or the program get it from some
> environment variable.
>
> Blender already support this, so maybe what we need to do is change the
> locale and convert the string to utf8 and see what happen then.. right now
> blender only init the lang subsystem.
>
> The problem is that when I move this code from 2.4x to the new blenfont, I
> don't really make any change, it's the same old code, so maybe work or
> maybe not (if you want to look, it's
> source/blender/blenfont/intern/blf_lang.c).
>

Hi Diego,

Thanks for the direction, I'll look into that.

By the way, how can I change the GUI font in 2.5? I can't find it in
the preference window.




Best Regards,
-- 
Yaohua Xiong

Traffic and Transportation Engineering College, Tongji Univ.
Cao An Road 4800#, Jia Ding District, Shanghai,  China


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