[Bf-committers] bmesh and the mesh api
Campbell Barton
ideasman42 at gmail.com
Tue Apr 13 11:46:16 CEST 2010
Hey Tom, Id expect this wont pose a huge problem.
Probably it will take a weekend/afternoon to get basic mesh creation
working again, another weekend to port existing I/O scripts over.
Any scripts that are not I/O can be ported by the authors, dont think
there are so many of these anyway.
Would guess in 2-4 weeks we could probably get everything working
again without taking too much time from current projects.
On Mon, Apr 12, 2010 at 12:57 PM, Tom M <letterrip at gmail.com> wrote:
> What impact if any will bmesh have on the python API? Are we going to
> have to have another rewrite of importers/exporters once it is merged
> in head?
>
> If the API differs will it be minor, trivial to address? Or significant?
>
> Asside from IO will other tools be impacted?
>
> LetterRip
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
--
- Campbell
More information about the Bf-committers
mailing list