[Bf-committers] blender 2.49 python script to set object rotation - doesn't rotate children

Jeff jmoguill2 at gmail.com
Mon Apr 12 22:09:56 CEST 2010

I want to write a little python function that sets the object's rotation
(not using the game engine), in blender 2.49.

def rotate(obj,angle):
     rot = obj.rot
     for j in xrange(0,3): rot[j] +=angle[j]*math.pi/180.0
     pObj.rot = rot

When I try running it, it rotates the object, but doesn't move the children
of the object.  Could someone please show me the correct way to rotate the
object and update the children as well.


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