[Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

Ray's Blog raysblog at gmail.com
Fri Apr 9 21:50:48 CEST 2010


I will post the Blender file, but can you also tell me what version of
this file contained your change?  I'd like to also do some testing on
this end.

As for migrating this method over to VBOs, I'm already working on that patch.

Thanks,

Ray

On Fri, Apr 9, 2010 at 11:40 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
> Can you post the blend file? it may be because of a commit I did
> recently that updates the UV view while transforming in the 3D view,
> very useful when using the uv-project modifier, but not really in any
> other case.
>
> On Fri, Apr 9, 2010 at 7:20 PM, Tom M <letterrip at gmail.com> wrote:
>> On Fri, Apr 9, 2010 at 7:53 AM, Ray's Blog <raysblog at gmail.com> wrote:
>>
>>> Does anyone know why this method doesn't use VBOs or Vertex Arrays?
>>
>> It is just code that hasn't been switched over yet.  I'm sure a patch
>> would be welcomed.
>>
>> LetterRip
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>
>
>
> --
> - Campbell
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