[Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

Campbell Barton ideasman42 at gmail.com
Fri Apr 9 20:40:12 CEST 2010


Can you post the blend file? it may be because of a commit I did
recently that updates the UV view while transforming in the 3D view,
very useful when using the uv-project modifier, but not really in any
other case.

On Fri, Apr 9, 2010 at 7:20 PM, Tom M <letterrip at gmail.com> wrote:
> On Fri, Apr 9, 2010 at 7:53 AM, Ray's Blog <raysblog at gmail.com> wrote:
>
>> Does anyone know why this method doesn't use VBOs or Vertex Arrays?
>
> It is just code that hasn't been switched over yet.  I'm sure a patch
> would be welcomed.
>
> LetterRip
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-- 
- Campbell


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