[Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

Tom M letterrip at gmail.com
Fri Apr 9 19:20:00 CEST 2010


On Fri, Apr 9, 2010 at 7:53 AM, Ray's Blog <raysblog at gmail.com> wrote:

> Does anyone know why this method doesn't use VBOs or Vertex Arrays?

It is just code that hasn't been switched over yet.  I'm sure a patch
would be welcomed.

LetterRip


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