[Bf-committers] GSoC 2010 suggestion MPS for Bullet motions
Shunpei Kobayashi
g840529 at mail.ecc.u-tokyo.ac.jp
Mon Apr 5 18:31:09 CEST 2010
Hi,
As GSoC 2010 challenge, I am considering to implement MPS(Moving
Particle Semi-Implicit) method to blender's animation systems.
Are there any suggestions about Bullet Animation and MPS?
Is it far beyond from your developing plan?
I'm now reading through blender's source code, but I think it very
helpful to hear current member's opinions before serious readiness for
this topic.
MPS software's demo is like
here(http://www.prometech.co.jp/english/case/solution/visual/case06.html)
Thanks,
--
Shunpei Kobayashi
@The University of Tokyo
More information about the Bf-committers
mailing list