[Bf-committers] BlenderPocket and iPhone/iTouch

Tom M letterrip at gmail.com
Sat Sep 26 20:50:18 CEST 2009

What is with the negativity?

The guy previously did a port of Blender to pocket-pc so he clearly
has experience porting to resource limited devices.

Blender should be perfectly usable for such hardware for basic
modeling (probably even basic sculpting), texturing, and previewing
with opengl (obviously not very useful for rendering, but that isn't
required).  The CG community has been quite excited about similar
tools that have already been ported.


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