[Bf-committers] Setting a default system scripts directory

GSR gsr.b3d at infernal-iceberg.com
Wed Sep 23 23:26:30 CEST 2009

ideasman42 at gmail.com (2009-09-21 at 2022.37 -0700):
> >> http://wiki.blender.org/index.php/BlenderDev/Blender2.5/ResourceFilePaths
> > http://www.infernal-iceberg.com/blender/config-layout-and-file-handling-250.mbox.txt
> You mention an an API to open, close, read and write files.
> To me this can the a part of a broader plan but makes your proposal
> harder to discuss. Do we need a new api? what will the api look
> like?... etc.

The API sketch just hit SVN. It compiles but is not usable, it just
gives and idea of what it will do: wrap the normal calls like Blender
already does with malloc&c. So it would look pretty much like OS API,
one or two params extra, similar usage, extra work done for free.


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