[Bf-committers] Rigging limitations / IK Features
cwardlaw at marchentertainment.com
Tue Sep 1 17:33:22 CEST 2009
On Tue, Sep 1, 2009 at 10:19 AM, Martin Poirier <theeth at yahoo.com> wrote:
IIRC, the original philosophy for constraints was to have simple constraints
> that can be combined together to make something more complex, instead of
> having a smaller number of constraints with lots of options.
Ahh, the unix way. That kind of makes sense.
> Locked Track is called that way because it tracks with one axis "locked".
> Track To being called like that probably dates back to the amiga or
It'd be nice to have them named the way the rest of the industry names
things. On the whole I will vehemently argue for Blender to remain apart
from how things work in other packages, but naming isn't something I
defend. ("Select swap")
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