[Bf-committers] First pure Cocoa version ! [Fwd: Re: Finally did it]

Charles Wardlaw cwardlaw at marchentertainment.com
Wed Oct 7 20:18:42 CEST 2009


>
> blender is quite usable without SDL (which can be disabled when
> building), you just miss joystick support in the GameEngine and the
> option to use SDL audio out, though openAL and jack can be used still.
>

As a Mac user I'd take 64-bit support over those things any day, provided
OpenAL is working now on Snow Leopard.

As far as joystick support goes, for the Cocoa port that'd have to be done
through the HID manager, right?
~ C


More information about the Bf-committers mailing list