[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23559] trunk/blender: Sorry, three commits in one, became difficult to untangle..
Matt Ebb
matt at mke3.net
Thu Oct 1 07:38:56 CEST 2009
On Wed, Sep 30, 2009 at 5:12 AM, Brecht Van Lommel <brecht at blender.org> wrote:
> Revision: 23559
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23559
> Author: blendix
> Date: 2009-09-29 21:12:12 +0200 (Tue, 29 Sep 2009)
> * On systems with support for non-power of two textures, an OpenGL texture
> is now used instead of glDrawPixels. This avoids problems with icons get
> clipped on region borders. On my Linux desktop, this gives an 1.1x speedup,
> and on my Mac laptop a 2.3x speedup overall in redrawing the full window,
> with the default setup. The glDrawPixels implementation on Mac seems to
> have a lot of overhread.
Hi Brecht, I just realised on Win64 here (nvidia card) I now get
blurry icons in the outliner. Most other icons (in headers etc) seem
to be ok.
http://mke3.net/blender/devel/2.5/outliner_blurry_icons.png
Anything I can do to help debug?
cheers,
Matt
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