[Bf-committers] Shading System Proposals
Brecht Van Lommel
brecht at blender.org
Mon Nov 30 15:46:07 CET 2009
Hi,
I've written down a proposal for the shading system refactor:
http://wiki.blender.org/index.php/BlenderDev/ShadingSystem
It's quite technical. This page has more details on some of the things
mentioned:
http://wiki.blender.org/index.php/User:Brecht/RenderIdeas
Matt has also been investigating this, there's some overlap in topics
but he has much more detail on various topics:
http://wiki.blender.org/index.php/User:Broken/ShadingSystemDesignIdeas
http://wiki.blender.org/index.php/User:Broken/RendererResearch
http://wiki.blender.org/index.php/User:Broken/ShadingSystemScratchpad
http://wiki.blender.org/index.php/User:Broken/BreakingRenderCompatibility
So, feedback is welcome, in particular on the design and issues listed
at the end of the page. As you can see we are looking at this from a
production rendering and physically based rendering point of view,
trying to find a nice synthesis of both.
Brecht.
More information about the Bf-committers
mailing list