[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24964] trunk/blender/source/blender/ editors/object/object_transform.c: Rename 'Object Center' to 'Centroid'.

Thomas Dinges dingto at gmx.de
Sun Nov 29 12:53:42 CET 2009


+1 for "Origin" too.

Thomas

Am 29.11.2009 12:43, schrieb Campbell Barton:
> +1 for "Origin"
> there is object origin and dupligroup Origin - its distinctly
> different from the view pivot point.
>
>   re: ObData, Agree its a silly name but Id be careful removing these
> terms. So just use "Object Data"?
> Users might not realize/care that there is a difference between
> objects and object data starting out, but its important for them to
> learn eventually.
>
> On Sun, Nov 29, 2009 at 10:28 AM, William Reynish<billrey at me.com>  wrote:
>    
>> Hi,
>>
>> My problem with the word 'pivot' is that the objects origin may or may not be the pivot point in a transformation, and so referring to the object's (0,0,0) as the pivot point will often times be incorrect.
>>
>> I actually think 'origin' is the best solution discussed so far. Yes, there's also a scene origin, but there's an origin for any level in the hierarchy. We could distinguish between the scene and object origins, just by using 'Scene Origin' and 'Object Origin'.
>>
>> Cheers,
>>
>> -W
>>
>>
>> On 29 Nov, 2009, at 5:18 AM, Charles Wardlaw wrote:
>>
>>      
>>> I think that terms like ObData don't help newbies, either. A new
>>> Blender user won't care about object transform and object data;
>>> they'll just want to make cool stuff.
>>>
>>> "Pivot" is used in other packages-- anyone coming over from Maya, for
>>> example, would understand immediately. And as far as "origin" goes, if
>>> I hear it I think of the scene's origin, not the object's.
>>>
>>> I think that "Center Pivot" is one of the few things Maya got
>>> right. :) Blender could add "Center Mesh" and "Pivot to Cursor".
>>>
>>> ~ C
>>>
>>>
>>> On 2009-11-28, at 6:26 PM, Samuel Nicholas<nicholas.samuel at gmail.com>
>>> wrote:
>>>
>>>        
>>>> tbh I dont really like naming discussions, I would people would use
>>>> correct
>>>> terms for what things are, and I see that you are trying
>>>>
>>>> http://en.wikipedia.org/wiki/Centroid
>>>>
>>>> The use of centroid here is incorrect,  it sounds cool, but  that
>>>> has no
>>>> value compared to that of associative knowledge, in other words, you
>>>> are
>>>> doing newbies a disservice by teaching them incorrect meanings of
>>>> words, and
>>>> confusing knowledgeable people :)
>>>>
>>>> some other words I have seen around for this concept are, root,
>>>> origin,
>>>> pivot
>>>>
>>>> But I think origin best describes the purpose best
>>>> http://en.wikipedia.org/wiki/Origin_%28geometry%29
>>>>
>>>> hopefully you will find this clearer. 'centre' in the below
>>>> description does
>>>> not take into consideration the centre of mass, but is used instead
>>>> of the
>>>> correct term 'centroid' for clearer reading (if i have my meanings
>>>> right)
>>>>
>>>> "ObData to Origin", "Move the object data to the object origin"
>>>> "Origin to ObData", "Move the object origin to the centre of object
>>>> data"
>>>> "Origin to 3D Cursor", "Move the object origin to the position of
>>>> the 3d
>>>> cursor"
>>>>
>>>> And I apologise for putting my nose in when I am not a developer, I
>>>> hope the
>>>> detail in my email mitigates that fact.
>>>>
>>>> Cheers
>>>> Enetheru
>>>>
>>>> 2009/11/29 Erwin Coumans<erwin.coumans at gmail.com>
>>>>
>>>>          
>>>>> -1
>>>>>
>>>>> Centroid is not as clear as Object Center.
>>>>>
>>>>> On Nov 28, 2009, at 4:04, Thomas Dinges<dingto at gmx.de>  wrote:
>>>>>
>>>>>            
>>>>>> Hey William,
>>>>>> easier to understand? I prefer Center. This is easier to
>>>>>> understand! ;-)
>>>>>>
>>>>>> So -1 on that.
>>>>>>
>>>>>> And there is a small typo:
>>>>>>
>>>>>> ObData to Centroi"D"
>>>>>>
>>>>>> Regards,
>>>>>> Thomas
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> Am 28.11.2009 12:34, schrieb William Reynish:
>>>>>>              
>>>>>>> Revision: 24964
>>>>>>>
>>>>>>>                
>>>>> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24964
>>>>>            
>>>>>>> Author:   billrey
>>>>>>> Date:     2009-11-28 12:34:04 +0100 (Sat, 28 Nov 2009)
>>>>>>>
>>>>>>> Log Message:
>>>>>>> -----------
>>>>>>> Rename 'Object Center' to 'Centroid'. This makes the Center/Center
>>>>>>> Cursor etc popup menu much easier to understand.
>>>>>>>
>>>>>>> Modified Paths:
>>>>>>> --------------
>>>>>>>    trunk/blender/source/blender/editors/object/object_transform.c
>>>>>>>
>>>>>>> Modified: trunk/blender/source/blender/editors/object/
>>>>>>> object_transform.c
>>>>>>> ===================================================================
>>>>>>> --- trunk/blender/source/blender/editors/object/
>>>>>>> object_transform.c    2009-11-28 11:32:09 UTC (rev 24963)
>>>>>>> +++ trunk/blender/source/blender/editors/object/
>>>>>>> object_transform.c    2009-11-28 11:34:04 UTC (rev 24964)
>>>>>>> @@ -695,9 +695,9 @@
>>>>>>> /********************* Set Object Center ************************/
>>>>>>>
>>>>>>> static EnumPropertyItem prop_set_center_types[] = {
>>>>>>> -    {0, "CENTER", 0, "ObData to Center", "Move object data around
>>>>>>> Object center"},
>>>>>>> -    {1, "CENTER_NEW", 0, "Center New", "Move Object center to
>>>>>>> center of object data"},
>>>>>>> -    {2, "CENTER_CURSOR", 0, "Center Cursor", "Move Object Center
>>>>>>> to position of the 3d cursor"},
>>>>>>> +    {0, "CENTER", 0, "ObData to Centroi", "Move object data to
>>>>>>> Object centroid"},
>>>>>>> +    {1, "CENTER_NEW", 0, "Centroid to ObData", "Move Object
>>>>>>> centroid to center of object data"},
>>>>>>> +    {2, "CENTER_CURSOR", 0, "Centroid to 3D Cursor", "Move Object
>>>>>>> centroid to position of the 3d cursor"},
>>>>>>>     {0, NULL, 0, NULL, NULL}
>>>>>>> };
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
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>>>>>>>
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