[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24964] trunk/blender/source/blender/ editors/object/object_transform.c: Rename 'Object Center' to 'Centroid'.

William Reynish billrey at me.com
Sun Nov 29 00:39:07 CET 2009


Hi. 

The issue with the old terminology is that there was that the word 'center' was used ambiguously - sometimes to mean the center point of a bunch of data (mesh data, the bounding box etc) and sometimes to the object's origin (0,0,0). These are different things, and when you use the same word twice in the same sentence but mean two different things that's confusing.

As for the word 'centroid', alternatively we could use 'origin' as well.

-W


On 28 Nov, 2009, at 1:04 PM, Thomas Dinges wrote:

> Hey William,
> easier to understand? I prefer Center. This is easier to understand! ;-)
> 
> So -1 on that.
> 
> And there is a small typo:
> 
> ObData to Centroi"D"
> 
> Regards,
> Thomas
> 
> 
> 
> 
> Am 28.11.2009 12:34, schrieb William Reynish:
>> Revision: 24964
>>           http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24964
>> Author:   billrey
>> Date:     2009-11-28 12:34:04 +0100 (Sat, 28 Nov 2009)
>> 
>> Log Message:
>> -----------
>> Rename 'Object Center' to 'Centroid'. This makes the Center/Center Cursor etc popup menu much easier to understand.
>> 
>> Modified Paths:
>> --------------
>>     trunk/blender/source/blender/editors/object/object_transform.c
>> 
>> Modified: trunk/blender/source/blender/editors/object/object_transform.c
>> ===================================================================
>> --- trunk/blender/source/blender/editors/object/object_transform.c	2009-11-28 11:32:09 UTC (rev 24963)
>> +++ trunk/blender/source/blender/editors/object/object_transform.c	2009-11-28 11:34:04 UTC (rev 24964)
>> @@ -695,9 +695,9 @@
>>  /********************* Set Object Center ************************/
>> 
>>  static EnumPropertyItem prop_set_center_types[] = {
>> -	{0, "CENTER", 0, "ObData to Center", "Move object data around Object center"},
>> -	{1, "CENTER_NEW", 0, "Center New", "Move Object center to center of object data"},
>> -	{2, "CENTER_CURSOR", 0, "Center Cursor", "Move Object Center to position of the 3d cursor"},
>> +	{0, "CENTER", 0, "ObData to Centroi", "Move object data to Object centroid"},
>> +	{1, "CENTER_NEW", 0, "Centroid to ObData", "Move Object centroid to center of object data"},
>> +	{2, "CENTER_CURSOR", 0, "Centroid to 3D Cursor", "Move Object centroid to position of the 3d cursor"},
>>  	{0, NULL, 0, NULL, NULL}
>>  };
>> 
>> 
>> 
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> 
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