[Bf-committers] GPU computing

Knapp magick.crow at gmail.com
Tue Nov 24 19:23:18 CET 2009


On Tue, Nov 24, 2009 at 7:14 PM, joe <joeedh at gmail.com> wrote:
> Our render archetecture doesn't lend itself to gpu-type processing.
> You might be able to hack in something for e.g. soft shadows or
> whatever, but I think that would be a mistake; such an effort should
> be coordinated with the other refactors we need to do there, and I
> don't know if anyone even knows when those refactors will happen, or
> what their final form will be.
>
> Joe
>
How about the game render or GUI renderer that uses the game engine
like setting (not sure what it is called off the top of my head)? That
video I posted would make for a really fun alternate game renderer. It
might not be very usable for 5 years but then it would really begin to
shine.


-- 
Douglas E Knapp

Why do we live?


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