[Bf-committers] Actuall usability of some tools and new features

Brecht Van Lommel brecht at blender.org
Thu Nov 19 18:07:24 CET 2009


Hi,

On Thu, Nov 19, 2009 at 5:51 PM, Damir Prebeg <damir_prebeg at yahoo.com> wrote:
> Thanks for your reply William. I'm Blender user from 2005 and there's a lot of things in that old UI that bothered me. But I think that making new mistakes can't fix old problems. Here is some more explanations:
>
> 1st. issue: Select cube and click on that translate button. How far can you move cube to the left side of 3D View? Same with Scale button, how much can you scale up that object?

With continuous grab this works fine, but that is only implemented on
Mac/Linux at the moment. I think that those transform buttons could be
left out though because we have the transform manipulators enabled by
default.

> 3rd. issue: I didn't finished my "complaint" about those scroll bars. Scaling of them should be done with use of some modifier key (like CTRL) not just by clicking and dragging of that gray dot. Why? In the Timeline click on the right gray dot on the scroll bar and drag it to the left side until a whole bar turns in to a circle. Now try to drag that same dot to the right.

This is just a matter of ensuring the a minimum size of the scrollbar,
no need to hide it behind a modifier key I think.

Brecht.


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