[Bf-committers] Blender 2.5 OpenCollada doesn't import animation?

Erwin Coumans erwin.coumans at gmail.com
Sat Nov 7 18:53:16 CET 2009


Hi,
I've been trying to import a very simple rigged/skinned cylinder with
an animation,
from COLLADA .dae into Blender 2.5 using this 64 bit build
http://www.letworyinteractive.com/b/tag/blender/
(the file was exported from Maya using OpenCollada plugin, so the file
should be compatible)

It seems to import the mesh, bones and vertex weights fine, but there
is no animation:
here is the test file http://tinyurl.com/yh2dhyy
 (Maya .mb, COLLADA .dae, .fbx are fine, .blend lacks animation)

It would be great if animation would be imported for skinned/rigged
meshes in Blender 2.5 .dae import.

Is anyone still improving this OpenCollada work, and will it be part
of the first Blender 2.5 alpha/beta release?
Thanks
Erwin


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