[Bf-committers] Shapes / Shape Keys - confusing terminology

Knapp magick.crow at gmail.com
Wed Nov 4 20:35:47 CET 2009


I was reading about old animation and they called end points that they
tweened to extremes. As in the extreme point of the movement. I still
like morph targets better but extremes could would and is historical.

On Wed, Nov 4, 2009 at 8:30 PM, Shaul Kedem <shaul.kedem at gmail.com> wrote:
> Well, I think that as long as "key" mean one general thing in 2.5 and
> up, it's fine. however, if a "key" means several different things its
> a problem. "key" and "keying" are , in my opinion, any methods in
> blender which are used to set a value. This can be setting the value
> of a position of a vertex in an animation, set a value in a material,
> set a value in the program itself and so on, it is the "keying in" of
> information. So one and only one general meaning.



-- 
Douglas E Knapp

Why do we live?


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