[Bf-committers] Win64 problems

Dalai Felinto dfelinto at gmail.com
Tue May 19 04:41:26 CEST 2009


Hi Daniel.

I tried to compile a Blender 64 bits here to run on my Vista 64 but
I'm having some linking problems (CMake+MSVC 2008) [Release Build]
Do you know if FFMpeg libraries are updated to win 64?

Errors: http://www.pasteall.org/5628

Cheers,
Dalai

2009/5/17 Roger Wickes <rogerwickes at yahoo.com>:
> I just have to say that, and please don't take this as M$ bashing, but that response from M$ is really kinda scary. I mean that they know there is just so much stuff going on in their OS that even they can't keep track of it all to do an upgrade. wow. how complicated things have gotten from them.
>
>  ----------------
> Sent by Roger Wickes for intended recipient. If you are not the intended recipient, please delete this message and contact Mr. Wickes immediately.
>
>
>
>
> ________________________________
> From: Daniel Genrich <daniel.genrich at gmx.net>
> To: bf-blender developers <bf-committers at blender.org>
> Sent: Sunday, May 17, 2009 6:42:04 PM
> Subject: [Bf-committers] Win64 problems
>
> Hey,
>
> I just wanted to inform everybody that, as, Microsoft suggests, a new
> fresh installed Microsoft Windows Vista 64 with installed SP1 and all
> available updates runs the Blender 2.49 RC2 out of the box with no problems.
>
> Known problems according to Microsoft are:
> - Having Vista 32 bit updated to Vista 64bit
> - No SP1 installed
> - Too much chaos / installed
>
> For their own Microsoft Office Suite they suggest:
> - Do fresh Vista64/XP64 install (no update, complete HD format)
>
> Basicly, I can just confirm that Blender 2.49 RC2 binary for Win64 works
> out of the box on a fresh installed system with clean HD.
>
> Thanks
> Daniel / Genscher
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